AI Insights · Timothy · April 2022
Top 5 Superhero Games in the US Q1 2022
An analysis of the performance of the top 5 superhero games in the United States during Q1 2022, including trends in weekly downloads, revenue, and active users.
In Q1 2022, the performance of the top 5 superhero games on a unified platform in the United States showcased interesting trends in weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
MARVEL Strike Force: Squad RPG from Scopely, Inc. experienced notable fluctuations in weekly revenue, peaking at approximately $3.4M in the final week of December and then showing a general decline, ending the quarter with about $2.2M. Weekly downloads peaked at around 58K in early January, but saw a downward trend, closing the quarter at about 28K. The game’s weekly active users started at 351K at the end of December and decreased to approximately 298K by the end of March.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a significant revenue peak of roughly $3.5M at the end of December, with a noticeable drop to around $1.6M by mid-March, before rebounding to $2.5M by the end of March. Downloads were relatively stable, starting at 18K and fluctuating slightly, ending at around 13K. Weekly active users saw a peak of 291K at the end of January but generally hovered around 270K for most of the quarter.
Marvel Contest of Champions from Kabam Games, Inc. showed a peak in revenue at about $3.8M in the last week of December, with a subsequent decline to around $960K by mid-January, and then fluctuating around $1.8M towards the end of the quarter. Downloads started at 50K in late December and declined to approximately 21K in mid-March, before a slight increase to 27K by the end of March. Active users started at 370K and saw a general decline, closing the quarter at about 295K.
MARVEL Future Fight by Netmarble Corporation had a more modest revenue performance, peaking at around $306K in late December and maintaining an average of about $200K throughout the quarter. Downloads saw a significant drop from 31K in early January to approximately 5.7K by the end of March. Active users decreased from 211K at the end of December to about 158K by the end of March.
MARVEL Puzzle Quest: Hero RPG from 505 Go Inc. saw revenue peaking at around $213K in late December and remained fairly consistent, averaging around $200K towards the end of the quarter. Downloads started at 18K and showed a declining trend, ending at around 5.5K by the end of March. Active users remained relatively stable, starting at 36K and ending the quarter at approximately 29K.
These insights are based on data from Sensor Tower, where more detailed information can be found.